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пятница 17 апреля admin 12

For me, the reason it is too late is only cause the team has more or less given up. If they kept improving, and listening to what community is left and the reasons that those that aren't left, they'd be able to grow again. But that costs money and no publisher in their right mind would put that much money into something that has already lost 95% of it's numbers. It's absolutely not too late in theory, but it would have to put a lot of work that a publisher simply wouldn't do.I'm fully with you. I love the game and even just recently came back and have started playing cause it's my favorite battle system in an MMO, but there is too much money that would have to go into getting players back, unfortunately. I do hope that they continue keeping the game up for players that are still there. Or take the husk of Wildstar and make a Wildstar 2, or at the very least a different IP with the battle system unchanged or improved.

WildStar has a deep, extensive story permeating through all facets of the game. The following page lists all of them: The entire game being us on the planet Nexus, scavenging the Eldan's leftovers, and finding about what happened to them, you might want to check out these pages. I was playing it for a while. I love the game itself I just got a little bored with the way endgame is set up because I'm not a fan of dailies and that game uses them to the max lol.

If they learned lessons from what went wrong in Wildstar, they could make a game that could stand on it's own. Wouldn't be a WoW killer, as no game is, but it would certainly be able to be like say, Smite in the MOBA genre: It stands in it's own place just trucking along separate from the other giants in the genre.I'm optimistic, I know. But I like good ideas being refined and made to work, even if the original idea didn't work out as well as it was hoped. I completely agree with what you said about how its too late for them in terms of money because it's hard to advertise on a game that everyone considers a dying game.It just sucks that people, who don't even play this game (or people who stopped playing this game), come onto this subreddit and just downplay the game which then deters people who are interested in this game.And again, people always fall back on the fact that it gets lonely: my piece of advice is, then join the community channels to find a new friend. It's an MMO - it's not meant for you to play alone. I get the whole follow your friends too, but it doesn't hurt to make new ones, I promise. LOLI honestly, appreciate your optimism.

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I think it's needed in a community like this because I, too, hope for the same things you want. See, that's part of the issue. Word of mouth from friends and other respected fellow gamers is the single best way to pimp or kill a game. But I'm a misanthrope with a 'ded gaem' fetish apparently.WS is my first MMO experience ever. A coworker showed me that F2P launch trailer a long while back, but I was into Battleborn and MWO at the time. We saw it again in April, while I'm on a MWO hiatus and BB was pissing me off (it got fixed literally yesterday), so I installed and gave it a try.But for most, it's like this: 'I heard that game is dead, so I won't even bother seeing for myself.'

Relaunch events never help for long. F2P transitions (WS, Evolve, and in a few hours BB) haven't 'saved' a game yet.

Fortunately for us, WS isn't actually dead. It's not particularly well populated, but it's not dead either. Whether the existing player numbers justify its continuation is a good question.I've seen new guilds starting up since I came along on April 25th. I've seen numerous first-time new players. At every level from start to 50, I've overlapped quests with other similar-level player characters. Even hours after the daily reset party, Thayd is full of players and WB groups are still forming up.

Not dead. Exactly and it sucks that people use that excuse to not try out the game because they're honestly missing out. It's honestly upsetting when I keep reading that people don't want to try it because the game is dead. Like you said, es not ded.I started a new character yesterday and I am always seeing people around and chat going off.

I don't see the population as an issue except for dungeon queues but if you ask in chat if anyone wants to help, I always get PMs with assistance. People are so nice, its wicked lol. RL in a micro cosmus called mmorpg.look what values wildstar offerd among all other mmorpgs outside.cartoon stylized high quality combat.it has great cartoon look.wich is the way pixar would make animations for a movie.

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I tried to read this, I really did but I'm not understanding a good portion of what you're saying (or trying to say). If there's a point hidden somewhere in there, feel free to point it out. Otherwise it's a garbled mess (I'm assuming English is not your primary language) that rambles and goes off on unrelated tangents.I feel like you approach the game with an optimistic outlook and see it's potential. Sadly, the game is never going to reach it's potential. It's a 3 year old MMO that started off bad and honestly has never regained it's footing after a bad start.

At this point, it's far too late. Nope, why ya so bent.we are now at 1.7. And it will also get a 2.0 where things can change.how can you be one that its done.sure one day it get shut down.but i cant see that will come in the near future.its still a strong IP besid the parts that they did great with their view of a mmorpg.mmorpgs are time consuming and always need fresh content. I know all what happends is now the end and approach to get casuals in the game. That needs time.like 1-2 more years.and by that time we will pass 2.0.others mmorpgs dont get a shut down if it a solid revenue maker.like a small fast food store.

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Not the big ones in the buizz,but small enough for a nice with its customers. Who knows if it not became one day real starlight!???. I agree with you. Part of the problem too is that so many people have become so invested in WoW because of time spent playing that they almost can't leave WoW for another MMO as it just 'costs' so much in terms of time spent on a character.Its why I was really upset that Blizzard turned its MMO Titan into Overwatch. At this point I think the only thing that can kill WoW is blizzard themselves. I also think blizzard knows this and why would you kill a cow with plenty of milk left to give:/.